Interactive Folklore - Re-Modernizing The Culture Through Digital Storytelling

Authors

  • Muhammad Ilham Hakimi Mohamad Nizam Department of Information Systems, Kulliyyah of ICT, International Islamic University Malaysia, Kuala Lumpur, Malaysia
  • Fahd Bin Mohd Fauzi Department of Information Systems, Kulliyyah of ICT, International Islamic University Malaysia, Kuala Lumpur, Malaysia
  • Nurazlin Zainal Azmi Department of Information Systems, Kulliyyah of ICT, International Islamic University Malaysia, Kuala Lumpur, Malaysia

DOI:

https://doi.org/10.31436/ijpcc.v9i2.400

Keywords:

Malaysian folklore, visual novel, games, Batu Belah Batu Bertangkup, interactive storytelling

Abstract

This project focuses on developing an interactive visual novel prototype based on a popular Malaysian folklore, Batu Belah Batu Bertangkup. The aim is to modernize and digitize folklore as an interactive visual novel with branching narratives for teaching children about moral values through the story. This visual novel includes user interaction, core gameplay mechanics, storyline, character design, and backgrounds. The game is developed using Ren’Py for Windows PC as the platform

References

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Downloads

Published

2023-07-28

How to Cite

Hakimi Mohamad Nizam, M. I. ., Mohd Fauzi, F. B., & Zainal Azmi , N. (2023). Interactive Folklore - Re-Modernizing The Culture Through Digital Storytelling. International Journal on Perceptive and Cognitive Computing, 9(2), 33–38. https://doi.org/10.31436/ijpcc.v9i2.400

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Section

Articles